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- <most commercial games have hundreds of artists working on them, and
- <you can't tell the difference between one artist's work and another.
-
- The most games have one artist and motion guy, and a lot of other
- artist doing the frames between to stages of an animation...
- But I agree with you it isn't a big problem, but a small one...:-)
-
- < If we're going to have wildly different styles for the different
- <levels, then it would follow that different sets of sprites would be
- <used anyway, so perhaps one artist could work on everything for one
- <level.
-
- Exactly what I also think!!
- I also think and hope that the Bm that isn┤t just a doom clone will
- be far superior in gameplay, graphics sound, enviroment and more..
-
- Cheers,
-
- Sebbe Gustin
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